Sunday, June 5, 2011

(9a) Reflections on our games


     When you are by yourself behind your desk in your room, everything in your powerpoint seems very simple to understand.  But when you step in front of a classroom of students and your teacher, the words and concepts seem harder to explain.  For our group, the concept of missions seemed difficult to express.  What we were trying to explain was that each character (i.e. Greek, football player, nerd, etc…) would have specific missions that are relevant to their specialty.  Like a football player would have to go to tryouts, while a nerd would have to go to a science fair.  But also, the players would have some missions that all groups would attend (like a party or orientation)

     We had a simple time explaining the layout of the game.   In a world where video games are well known phenomenon and it is something that people experience on a daily basis, explaining things in video game terms is a good way to go.  So, when we said that our game would be an MMO, similar to World of Warcraft, I think that the class knew exactly what we meant and could picture it in their heads. 

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